Tuesday, October 16, 2007

Dis# 3.11



Dis# is a powerful tool to reverse engineer MSIL code into a human readable one. In addition to the support for a choice of programming languages and the latest .NET 2.0 innovations, it offers unique processing of metadata, name import from PDB files and documentation import from XML files, inline code editor and a host of other features. Their synergetic force results in amazingly accurate decompilation.


  • » The typical problem with decompilation is the absence of full source information in the executable file. For instance, .NET assembly does not contains names of local variables. Program can automatically assign local names in accordance with their types (what Dis# is really do), but it still too differentiates with the original source.

    Dis# makes next logical step in this direction. You can edit the names and keep the changes in a project file.

  • » Dis# project file
    Dis# have it's own metadata structure, which expands PE metadata structure with all necessary for decompilation information, such as local variable names. You can save Dis# metadata in the project file (extension .dis) and keep all changes.

  • » Decompilation Speed
    Custom metadata provides outstanding decompilation speed, which 25-700 times faster then have other .NET decompilers. Dis# decompiles more then 2000 methods per second.

  • » Multiple Languages decompilation
    Support for C#, Visual Basic.NET, Delphi.NET and Chrome.

  • » Well formed code
    Dis# generates code, which is look like the human edited. Dis# .net decompiler have many options to adjust code view for your preferences.

  • » Optimization
    Dis# optimize code.

  • » .NET 2.0 support
    Dis# support .NET 2.0 assembly format, generics etc.

  • » Raw Code
    In some cases you have to view raw code (before high level decompilation algorithms processing).
more info @http://netdecompiler.com/index.html
Download: | Rapidshare |

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